Prince of Persia: The Sands of Time - MPC VFX Breakdown

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Prince of Persia: The Sands of Time - MPC VFX Breakdown

Postby ashras99 » 11 Jul 2012, 07:44

Worked four months in the Moroccan art department for the Disney'/Bruckheimer film, Prince of Persia: The Sands of Time with Production Design by Wolf Kroeger. As Sr. Digital Set Designer, I was part of a small digital sets team that primarily focused on the virtual city of Alamut, later realized by visual effects firm MPC.

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